POV-Ray : Newsgroups : povray.binaries.images : LOTW texture tests Server Time
2 May 2024 06:57:50 EDT (-0400)
  LOTW texture tests (Message 1 to 5 of 5)  
From: Nathan O'Brien
Subject: LOTW texture tests
Date: 5 Jun 2004 23:27:47
Message: <opr85k7mfbqe14i4@user-uzkaejdv52>
Hi all,

here are some updated LOTW images showing earth like textures and  
environment. Ive started working on a more alien set of textures now. The  
water also need some work. The images have been Auto Corrected for Levels  
in Photoshop.

Work still to go.

1. Add a greater turbulence range to the crackle aptterns.
2. Alien textures and skies.
3. Moons and planets.
4. Object distribution.

I hope to have everything coded, with any large include files  
autogenerated, so that the entire world definition files can be issued as  
a single, small, zip file.

The full source code has been posted to pbsf.

regards

Nathan O'Brien


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Attachments:
Download 'lotw55.jpg' (57 KB) Download 'lotw63.jpg' (37 KB) Download 'lotw5.jpg' (61 KB)

Preview of image 'lotw55.jpg'
lotw55.jpg

Preview of image 'lotw63.jpg'
lotw63.jpg

Preview of image 'lotw5.jpg'
lotw5.jpg


 

From: Slime
Subject: Re: LOTW texture tests
Date: 6 Jun 2004 01:44:22
Message: <40c2af36$1@news.povray.org>
This is becoming extremely impressive.

 - Slime
 [ http://www.slimeland.com/ ]


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From: Andrew C on Mozilla
Subject: Re: LOTW texture tests
Date: 6 Jun 2004 07:24:58
Message: <40c2ff0a@news.povray.org>
Echo!


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From: Mick Hazelgrove
Subject: Re: LOTW texture tests
Date: 6 Jun 2004 17:04:24
Message: <40c386d8@news.povray.org>
ditto


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From: Samuel Benge
Subject: Re: LOTW texture tests
Date: 6 Jun 2004 19:25:02
Message: <40C3A775.9010409@hotmail.com>
Nathan O'Brien wrote:

> Hi all,
> 
> here are some updated LOTW images showing earth like textures and  
> environment. Ive started working on a more alien set of textures now. 
> The  water also need some work. The images have been Auto Corrected for 
> Levels  in Photoshop.
> 
> Work still to go.
> 
> 1. Add a greater turbulence range to the crackle aptterns.
> 2. Alien textures and skies.
> 3. Moons and planets.
> 4. Object distribution.
> 
> I hope to have everything coded, with any large include files  
> autogenerated, so that the entire world definition files can be issued 
> as  a single, small, zip file.
> 
> The full source code has been posted to pbsf.
> 
> regards
> 
> Nathan O'Brien
> 

I must say, that first one is extraordinary! I've seen rock outcroppings 
do these things.

The second has a foreboding atmosphere, like it's going to be a tough 
hike :) Those cliffs look like basalt columns, the kind accompanying 
rhyolite (in the Sierra Nevada, anyway).

That third one looks okay. I think the texture you used would make a 
good organic layer of leaves, twigs, flowers, etc., as found under 
shrubs and trees.

-Sam Benge


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